Enum Class Stat

java.lang.Object
java.lang.Enum<Stat>
dev.twilite.game.facade.Stat
All Implemented Interfaces:
Serializable, Comparable<Stat>, Constable

public enum Stat extends Enum<Stat>
Player skills in the same order as the client's skill arrays.
  • Enum Constant Details

    • ATTACK

      public static final Stat ATTACK
    • DEFENCE

      public static final Stat DEFENCE
    • STRENGTH

      public static final Stat STRENGTH
    • HITPOINTS

      public static final Stat HITPOINTS
    • RANGED

      public static final Stat RANGED
    • PRAYER

      public static final Stat PRAYER
    • MAGIC

      public static final Stat MAGIC
    • COOKING

      public static final Stat COOKING
    • WOODCUTTING

      public static final Stat WOODCUTTING
    • FLETCHING

      public static final Stat FLETCHING
    • FISHING

      public static final Stat FISHING
    • FIREMAKING

      public static final Stat FIREMAKING
    • CRAFTING

      public static final Stat CRAFTING
    • SMITHING

      public static final Stat SMITHING
    • MINING

      public static final Stat MINING
    • HERBLORE

      public static final Stat HERBLORE
    • AGILITY

      public static final Stat AGILITY
    • THIEVING

      public static final Stat THIEVING
    • SLAYER

      public static final Stat SLAYER
    • FARMING

      public static final Stat FARMING
    • RUNECRAFTING

      public static final Stat RUNECRAFTING
    • HUNTER

      public static final Stat HUNTER
    • CONSTRUCTION

      public static final Stat CONSTRUCTION
    • SAILING

      public static final Stat SAILING
  • Method Details

    • values

      public static Stat[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static Stat valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • toString

      public String toString()
      Returns a human-readable skill name.
      Overrides:
      toString in class Enum<Stat>