Class CollisionFlag

java.lang.Object
dev.twilite.pathfinder.api.CollisionFlag

public class CollisionFlag extends Object
Bit flags describing tile collision, movement blocking, and visibility blocking.

These values are used by both the live client collision map and the pathfinder map builder. Directional W_* flags block walking across tile edges, directional V_* flags block line-of-sight/visibility, and aggregate masks such as BLOCK_MOVEMENT_FULL and UNLOADED identify fully blocked or unavailable tiles.