Record Class SimulationHit

java.lang.Object
java.lang.Record
dev.twilite.game.simulation.model.combat.SimulationHit
Record Components:
tick - simulated tick when the hit is expected
target - simulated target area
sources - entities expected to hit the target on this tick
states - entity states after advancing the combat simulation to this tick

public record SimulationHit(int tick, Rect target, List<SimulationEntity> sources, List<SimulationEntity> states) extends Record
Predicted incoming hit for a simulated movement candidate.
  • Constructor Details

    • SimulationHit

      public SimulationHit(int tick, Rect target, List<SimulationEntity> sources, List<SimulationEntity> states)
      Creates an instance of a SimulationHit record class.
      Parameters:
      tick - the value for the tick record component
      target - the value for the target record component
      sources - the value for the sources record component
      states - the value for the states record component
  • Method Details

    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared with Objects::equals(Object,Object); primitive components are compared with '=='.
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • tick

      public int tick()
      Returns the value of the tick record component.
      Returns:
      the value of the tick record component
    • target

      public Rect target()
      Returns the value of the target record component.
      Returns:
      the value of the target record component
    • sources

      public List<SimulationEntity> sources()
      Returns the value of the sources record component.
      Returns:
      the value of the sources record component
    • states

      public List<SimulationEntity> states()
      Returns the value of the states record component.
      Returns:
      the value of the states record component