Uses of Enum Class
dev.twilite.game.facade.Rune
Packages that use Rune
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Uses of Rune in dev.twilite.game.facade
Methods in dev.twilite.game.facade that return RuneModifier and TypeMethodDescriptionstatic RuneReturns the enum constant of this class with the specified name.static Rune[]Rune.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in dev.twilite.game.facade that return types with arguments of type RuneMethods in dev.twilite.game.facade with parameters of type RuneModifier and TypeMethodDescriptionstatic intReturns the amount of the requested rune currently stored in available pouch slots.static intReturns the amount of the requested rune currently stored in currently unlocked pouch slots.intstatic intReturns the available count for a rune, including combination runes, rune pouch, and equipment.static intReturns the available count for a rune using the supplied equipment context. -
Uses of Rune in dev.twilite.game.loadout
Methods in dev.twilite.game.loadout that return RuneModifier and TypeMethodDescriptionRunePouchLoadoutItem.Entry.rune()Returns the value of therunerecord component.Methods in dev.twilite.game.loadout with parameters of type RuneModifier and TypeMethodDescriptionRequires a rune in any supported pouch slot.RunePouchLoadoutItem.rune(RunePouch.Slot slot, Rune rune, int amount) Requires a rune in the supplied pouch slot.RunePouchLoadoutItem.rune(RunePouch.Slot slot, Rune rune, int minimum, int amount) Requires a rune in the supplied pouch slot with separate minimum and withdrawal amounts.Constructors in dev.twilite.game.loadout with parameters of type Rune